About Me

I was born in Adelaide, South Australia back in 1985, and have always been a massive fan of video games. I grew up with my SEGA Mega Drive and still have an unhealthy addiction to collecting Sonic The Hedgehog videogame memorabilia.

People would say I know a little too much about video games, and can talk for hours on the merits of way too many of them. I have previously been an editor for Gamasutra and it's old sister site Gamer Bytes, which I wrote extensive sales analysis on Xbox Live Arcade games and had a knack for finding news before any other site did.

After getting my Computer Science Degree at Adelaide University, I moved onto Quality Assurance for Krome Studios Adelaide, where I worked on Star Wars: The Force Unleashed for the PSP and Star Wars: The Clone Wars: Republic Heroes for the Wii and PS2.

A few years later, I made the move to Brisbane, Australia where I was given the chance to become a Game Designer at Halfbrick Studios. There I worked on Age of Zombies, my first title, and continued onto the mobile game revolution with Fruit Ninja and Jetpack Joyride.

I then moved over to New Zealand to start working at PikPok Studios, where I’ve been for over 8 years. I’ve been a game on UI designer on games like Doomsday Clicker, Rival Stars College Football, Zombie Rescue Squad and Ready Set Golf. My Design lead always puts me on projects to help other designers “find the fun”.

I’m now continuing to work at PikPok remotely. I fell in love with my now wife Tenijah Hamilton, and have moved over to Atlanta, Georgia in the USA.

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